"Rogues Gallery"
Player Character Gallery
These are the characters involved in the game, listed in alphabetical order by character name. The player/member's name is listed afterwards.
A'roar'a Wildwood
(played by Becca Blueheart)

Barnabas Rhedd
(played by wingnut)

Barnabas Rhedd, or Red as his friends call him, is really just a pretty good 'ol boy who just likes to do things his way. His parents both have respectable, corporate positions and provided Red with a very healthy, happy home and chidhood. However, Red spent a lot of time in the school councelors office and in anger management therapy. This was more an automated response of school policy than anything else. Red is one of the most laid back, easy going guys you'd ever want to meet and damn dependable.
If asked about Red today any one of his teachers or therapists would probably respond in the following manner: "I love Red. He was a good student with good grades who rarely ever missed a day of classes. He was always well respected and a valuable member of any club or sports team he belonged to. It's just that his sense of right and wrong could be ..... severe."
Once during primary schooling a child playing with action figures fell victim to a bully. Red broke the bully's nose and split his lip. Red's reasoning was that everybody should be able play whatever they want. This set the standard for the rest of Red's days in grade school and many more instances, some far more severe, were to follow. Faculty will readily admit that bullying, across the board, was much less apparent while Red was in school.
Red went on to finish college, gaining a Bachelors in Poly-Sci and CJ and worked for the same Corp as his parents for two years. But this was all too urban for the vivacious and rambunctious Red who greatly enjoys a cold beer, pretty girls and beefy hover bikes. Red had to find a place that would allow him his freedom, slake his wanderlust and exercise his sense of good and evil. Red joined Starlaw with his goal being, what he percieves as the wild and wooly special operaters and undercover divisions.
Maybe he's seen to many cool cop holo-vids?
Dosarmas
(played by Shadow Shack)

Following a rather hostile disagreement with his C.O. during a stint as a ship's trooper aboard an Assault Scout of the Zik'-Kit Militia (speculation was the C.O. was a Sathar agent, operating on a similar mission as what befell the Clarion Royal Marines), Dosarmas was dishonorably discharged and stripped of his dignity along with all possessions as well soon after his biological father had been exposed as a traitor to the UPF. A call to an old friend with whom he has shared several various adventures and odd jobs under at Star Law launched an investiagation that confirmed those hunches, but alas he was still unbale to be reinstated in the militia. Needless to say he's looking for work one way or another, and a few odd jobs along the way has earned him passage to Cassadine with hopes of starting over.
Dosarmas has a rather charming demeanor despite a lacking personality, and while he is not highly educated he is still able to pass off educated mannerisms. Dosarmas is quite adept at spinning a good yarn, and is quite possibly on his way to perfecting the "ultimate deception" in terms of passing off plausible stories and appearances.
His friendship with Fafhd has been off and on, as he is a bit uncomfortable around law enforcement types (almost to the point of shunning them) but despite their vast differences they have always been loyal companions, almost as a "Doc Holiday" kinship towards Fafhd's "Wyatt Earp: Lawman with a bad reputation" personae. Having heard of Fafhd's suspension following the questionable Sathar Agent incident, Dosarmas hopes that he may one day cross paths with his old friend for at least one more immortal charge together. Hopefully, he'll acquire a few more guns by then for such work...
Hiss'ron Pan'to'ree
(played by Abraxis)

Not knowing what to do with Hiss'ron, Samuel takes him to the secret headquarters of 'The Ebon Hand' to consult with the high consuel members about his situattion. What they came up with is this: they'll hand Hiss'ron over to the Mor Monks to raise until Hiss'ron comes of age where The Crimson Hand can take him in and teach him the ways of their sect. The Crimson Hand picked the Mor Monks to raise Hiss'ron because the Mor Monks (or what most people call them: 'Death Monks') worship death and The Crimson Hand figures if Hiss'ron was accustomed to being around death, he would not have a problem handling the way of the Crimson Hand.
Finally at the age of 12 (using human years) The Crimson Hand comes and takes Hiss'ron out of the monastary and bring him into The Order of the Crimson Hand. To look over Hiss'ron, and to finish raising him, they leave hin in the hands of one of the high ranking members known as Pur'on 'The Claw' who herself is of the Kat’sterie race just like Hiss'ron.
For years Pur'on teaches Hiss'ron the way of The Crimson Hand, but that's not the only thing she teaches him. She also teaches him about their own race...society, culture, and even language. With all these teachings of his race, Hiss'ron becomes vert curious of his home planet of Tyr’el and of his people. At the age of 17 Hiss'ron's curiosity finally gets the best of him and he asks for permission to go to Tyr’el for a couple of years, and his request was granted as long as he signs a contract to come back to the CrImson Hand and go through their initiation to become a full fledged member which Hiss'ron agrees.
During his trip to his home planet, Hiss'ron discovers something about himself and his race, they don't handle long space travel to well at all. During his trip, Hiss'ron went through waht some people would call space madess and was locked in his room for most the trip.
Hiss'ron, after what seemed to him months but was only in actuality days, finally gets to his home planet of Tyr’el. His 2 year stay there was not a good stay. He spent most of his time there alone and being very nomadic. Most people there wouldn't even talk to him and pretty much all avoided him like the plague and treated him like some kind of freak. Hiss'ron could not for the life of him figure out why until he remembered something Pur'on told him before he left, "Your color and lack of markings will be an issue. Through my life I have never known one of our race to be your color and having that marking of a white streak in your hair on your head. In a prophecy there was one described as such, but who really beleives in those things. Just be warned."
Once his two years was up, Hiss'ronwas happy to leave and get back to The Crimson Hand. Spending these two bad years with his race, Hiss'ron learned one thing...he learned to despise his own race. While he was happy to leave his 'home planet' he was not to thrilled about having to do more space travel. And on his way back, he went through the same space madness.
Once back with the Crimson hand, Hiss'ron went through the initiation to become a full fledged member. The initiation that gave Hiss'ron, and all other members, the deep scars on the palm and back of his right hand. The high members were very excited about Hiss'ron becoming a member. With all his training and the great skills he posessed they expected him to end up being one of there best members. one thing thy failed to realize though was that all the death they surrounde him with as he grew up, did not make him the hardened killer that they wanted him to be. It actually made him appreciate life more, but he was good at hiding it. So good in fact that he himself did not realize he had this appreciation for life. Hiss'ron found out though when he tried to fullfill his first contract. When face to face with the person who he was contracted to kill (who BTW was a child), Hiss'ron realized in his heart he just did not have it in his heart to kill somebody he felt was an innocent (let alone an innocent child). Hiis'ron vowed not to fullfill his contract which ment a few things. One, it ment that he would be kicked out of The Crimson Hand. Two, there would now be a price on his head for his death set by The Crimson Hand. Third, he would live the rest of his life constanly on the run from The Crimson Hand. Lastly, he could never go back to the only life he ever really knew which ment that he would live a lonely nomadic life just like he did on Tyr’el.
Presently, Hiss'ron is scraping by in life takeing odd jobs when he can. Trying to do as less space travel as he can. All the while, trying to avoid any assassins on his tail.
"Jim"
(played by Davorean Sangor)

Multzchilde Fafhd of Glax Movement
(NPC portrayed by parriah)

Fafhd is a Star Law Ranger on indefinate suspension for excessive force used on the arrest of a "suspsected" Sathar agent. Fafhd knew him to be such, but had scarce concrete evidence. All Fafhd will say on the matter is the Vrusk is still in a coma and "If you work for meat, you get what you deserve!" Fafhd is from a prominant family on his homeworld, but he became estranged from them and has no official connection to thier vast fortunes. In other words, he cannot use his IDcard to withdraw money from a Glax account. He does still have a clandestine relationship with one of his aunts (see Huma descriptions in ZG) who will from time to time send him money on request. He does not do this except in dire emergencies because if her help were to become common knowledge she too would become a pariah.
Fafhd is brash, bold, forthright, outspoken, honest to nearly dangerous dagrees, but knows the benefits of a well placed and well told lie. He is not above subtrufuge when needed, but chafes at the necessity. Fafhd's motto could well be no better friend, no wores enemy. Fafhd gets along well with humans and Yazarians, but can barely tolerate Osakar and scarcely better Dralasites. He is Neutral on Vrusk untill they show thier true selves, usually in combat. In conbat Fafhd is brave to a flaw, refusing in all but the most perilous of circumstances to withdraw or even to seek any but the meagerist of cover from enemy fire. Fafhd believes that a persons true inner self, often unknown even to that person, copmes out in combat. Fafhad is a poor manager of money and wishes he could get drunk, but with the native immunity to toxins he has wit to find something to get high with. he has listened to innumerable tales from head human and Yazarian friends about thier misadventures while high and he longs for that experience even once. He thinks it may even be better than combat.
Yixzilian
(played by SDon78)
